Original Post
Let me know if I got this right:
when u use glpushmatrix, it sets the coordinates so that when u make a shape it draws there, and when you use glpopmatrix it resets to the coordinates you were at before???
I have this strong feeling thats not it, so can anyone explain that to me...?
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"Why, why why does everyone ask ''''why'''' when ''''how'''' is so much more fun"
-Spawn 1997