Skip to main content
gamedev.net
🔒 Locked

textures

Started by Lenggo May 13, 2003 at 9:15 PM 3 replies 800+ views
Original Post
Lenggo
Lenggo
Hi, Can anyone explain how to apply textures to an ms3d file. I am use a modifeid version of game tutorial 4 and I can''t seem to get it to work. Thanks
Leyder Dylan
Leyder Dylan
See on my website, I''ve a little example for loading a MS3D file under OpenGL.

http://www.slug-production.be.tf/

========================
Leyder Dylan (dylan.leyder@slug-production.be.tf
http://www.slug-production.be.tf/
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/
James Trotter
James Trotter
With every material it stores the name of the texture file... Load it from that.
lilKen
lilKen
beware , the path of the material is relative to that path of the model
---sorry for not using proper english , I'm from latin roots
Lenggo
Lenggo
I already loaded the model I just can''t put the texture on. I really don''t understand how to get the coordinates and then use them to put the texture in all the right places.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.