Original Post
I''ve been coding away at my DirectX Wrapper again, but I seem to have run into another problem.
Try this zip:
http://www.bluefirestudios.com/inbound/DXW.zip
It never seems to call the destructor, as a message box never comes up when D3D devices are destroyed, so I guess it''s a case of a memory leak
Any ideas?
CloudNine