Original Post
Hi!
I''d like to ask if there is any nicer way to interpolate between two vectors than D3DXVec3Lerp? I found the Hermite and CatmullRom funcs in the SDK, but I just don''t get them. I don''t know what are those tangent vectors... I would just like a nice interpolation, like slerp between quaternions.
Did anyone work out such function? Any help will be appreciated.
Thx in advance