Original Post
I know that as soon as you read the subject line you think, "just add -l opengl dummy!", but that''s not the issue. I am developing on Mac OSX (or Next for you *nix guys), and I know that I am linking to everything that I need to be I check that about amillion times. The issue is, is that my linker says that I have undefined symboles, but where it normaly says what those symbols are, it is blank. So, instead of saying something like:
undefined symbols: _openglflibbityfloo
or whatever, I get
undefined symbols:
And nothing more. Please help me!! I can provide project builder project files, and source to those interested. Its nothing special at the moment, but getting there..
Peace,
Me.