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linking problem

Started by CrackMonkeyT 1 reply 200+ views
Original Post
CrackMonkeyT
CrackMonkeyT
I know that as soon as you read the subject line you think, "just add -l opengl dummy!", but that''s not the issue. I am developing on Mac OSX (or Next for you *nix guys), and I know that I am linking to everything that I need to be I check that about amillion times. The issue is, is that my linker says that I have undefined symboles, but where it normaly says what those symbols are, it is blank. So, instead of saying something like: undefined symbols: _openglflibbityfloo or whatever, I get undefined symbols: And nothing more. Please help me!! I can provide project builder project files, and source to those interested. Its nothing special at the moment, but getting there.. Peace, Me.
tr0n
tr0n
What compiler & linker are you using, and what are the exact messages you are getting. Try turning on Verbose mode for the linker; that might provide some more information.
CrackMonkeyT
CrackMonkeyT
Okay I figured out what it was, and it turns out that I''m completely retarded. I didn''t have implimentations for one of the constructors and the destructor for one of my classes. The undefined symbol error was just ld''s way of telling me that I needed those.... Oh well.

Thanx anyway,
Thomas

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