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Game Weapons,bullets etc programming.

Started by Stranger 2 replies 850+ views
Original Post
Stranger
Stranger
Who is responsible for programming the weapons to fire like they want and have the bullets bounce or penetrate etc?
jwalker
jwalker
mostly the programmer building the world physics system ..
the rest is just art work and plenty of special effects..


Cornutopia
Cornutopia
I generally see what looks nice then build the game around that. Odd way of doing it but I''d say it''s more an art than a programming issue because most bullets (even things like homing missiles) have very simple physics/intellect.

Mark
Cornutopia Games
http://www.cornutopia.net
Sound Effects For Game Developers
http://www.indiesfx.co.uk
EdR
EdR
Yeah, most of the time the coding for homing missiles is just find-the-direct-route. And bullets...well, we all know they go straight, minus gravity and ricochets.
http://edropple.com

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