Original Post
I use this code but the scrolling effect dont look fine any ideas???I realy need to make it work , so help me please
void MapEngine::Draw(int mapdraw_x,int mapdraw_y)
{
int i,j,mapx,mapy,map_xoff,map_yoff;
mapx = mapdraw_x/64; //mapdraw_x,_y -from where to to start
mapy = mapdraw_y/32;
map_xoff = mapdraw_x & 63;
map_yoff = mapdraw_y & 31;
for(i=0;i<42;i++)
for(j=0;j<20;j++)
{
int x,y;
if((mapy+i)%2==0)
x=j*64;
else
x=j*64+32;
y=i*16;
RenderTileID(Level[mapy+i][mapx+j].TileID,x-map_xoff,y-map_yoff); }
}