Original Post
How big are game terrain usually? I could create terrain of size 128x128 vertices with distance of 1.0f between each vertices but it seem so small. You could move over it really quickly. When I tried to create better size, I think the max is about 35000 vertices. Do games like Warcraft III make many sub terrains and but them together to make bigger maps? How are they to manage a good frame rate? Either that or they make the models very small. Then how to get the details? See what I''m talking about:
Demos
As you move using up, down, left, right, i, k, o, l, m, and n, notice how you pass the terrain very quickly.