Original Post
Hi,
i want to make a level editor and currently i´m wokring on some CSG operations.
What is if i cut an object (for example, to keep it simple, a cube) into two halves. It works already, but the two halves are no longer solid at the inner sides since there were no such faces before.
How can i get these vertices to make it both solid? For a cube it would be simple, but it should work for all polygons!
thanks
Gammastrahler