Original Post
Hello. I am a 13 year old trying to make it through a world with so many geniuses. It is definately not easy. All I see is people using MS Visual C++, Adobe Photoshop, 3D Studio Max, and so many other products that cost more than I can even comprehend. All I''ve managed to do is get Borland C++ 4.52 in a package (It doesn''t even have TASM), and Paint Shop Pro from a very supportive father. Even with what I''ve got, I have been, little by little, progressing. What I think it is that I need is some help from all of you experienced game programmers. I do have one book, Cutting Edge 3D Game Programming with C++. How many times I''ve read through it I don''t know. I just can''t understand this stuff. Actually, I have been making some progress. Finally I understand some of the math, which has been by far the hardest part. But I don''t know this sine and cosine triginometry stuff. If someone could point me to a place on the internet where I could not just see the formulas, but understand them. I think it was WitchLord who said it is important to understand the logic behind the formulas. But before I can do that I need to understand the math inside the formula. I don''t have money laying around that I could go by a book with. That''s why I have been so limited. This is something that I would be willing to work hard for. So could someone please help out a newbie? I''m sure some of you have been in my position. Thank you guys for your time, and I hope you can help me.
Mark C. Ulrich
webmaster_minion@yahoo.com
ICQ: 9630369
http://www.thegamersheaven.bizland.com