Original Post
Hi everyone. I am trying to create a Polygon from a vertex array.
This is my code,,,,but seems that it doesn''t work.
//This is my Ortho2D
//Crete Coordinate system
gluOrtho2D((GLdouble)-10,(GLdouble)10,(GLdouble)-10, (GLdouble)10);
//This is my vertice Array.
GLint vertices[] = {-5,0,0,5,5,5};
//First Clear Back
glClear(GL_COLOR_BUFFER_BIT);
//Enable Client State
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2,GL_INT,0,vertices);
//Draw
glBegin(GL_POLYGON);
//Set Yellow Color
glColor3f(1.0, 1.0, 0.0);
glEnd();
//Flush it
glFlush();
//Swap buffer;
SwapBuffers(globalDC);
Thanks for your help..