Original Post
Hi, i''m working on a map file format for a game in C++ and i''m not sure of a good way to stop people editing the maps in notepad or something similar.
I thought about writing the map source file using ios::binary to stop them editing the data in notepad but then what''s to stop them writing a C++ program to open and edit it?
What about an algorithm like MD5 to check that it hasn''t been altered, are those effective?
If you hadn''t guessed already, the reasons for doing this is to stop people potentially cheating.
Thanks in advance...