Original Post
Hey everyone,
I am in the process of making a 3d game, and parts of it (obviously) have to be in 2d, like the gui and hud over-lays, etc. How do I go about doing this? Are there any good tutorials on that sort of thing? I was thinking about using "billboards" and the regular mouse handler, but that seems in-efficiant to test where the mouse hit and check every pixel of every clickable object to figure out what the person wanted...
Anyway if anyone has some insight, or links to tut''s, etc. That would be wonderful!
Thanks in advance,
peace,
Me.