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Animating textures
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quote:
Original post by billybob
keep textures in an array, depending on the frame, use whichever one in the array when you call SetTexture(...)
Talk about optimization
I think you're better off, if you do all the Animation Frames in one file, and use RECT's or UV-co's to animate.
.lick
[edited by - Pipo DeClown on May 30, 2003 6:07:15 AM]
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