Original Post
I figured with all the talk about how battle systems are so boring and uninspiring and need vast improvements. There should be a thread with proper documentation of specific game combat systems along with general themes. I also want this for my own usage to help make the combat system I''m creating a better one.
I think by outline general trends, we can determine positive and negative features of each system and therefore be better prepared to come up with new ideas composed from old theory by extracting the flaws and replacing them with effective and positive substitutions.
Now technically I should start things off with a link to documentation or my own description of a system outlining pros and cons as a template and initiative to get you to contribute but I don''t have one. So, I''m looking for someone to kick things off here, I maybe could come up with one, if I was allowed to play games but alas at the moment I''m on a entertainment restriction, or "punishment." Blasted chemistry and progress reports...