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when rendering is finished?

Started by LeLe 0 replies 650+ views
Original Post
LeLe
LeLe
OpenGL has two functions: glFlush and glFinish to ensure that the commands have been sent and executed. In Direct3D, when the DrawPrimitives is just called, and I want to get the content of the render target immediately. which function have to call to ensure the rendering is finished. Is it EndScene()? I don''t think DrawPrimitives function is to return after the rendering is finished.

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