Original Post
Hey Iam a bit new to the OpenGL API. I just finished reading my first OpenGL Game Programming book a few weeks/days ago, and I was working on my Game Engine for my first game. But iam having a real problem with creating the worlds/stages. I try to use HeightMaps to create the terrain but for some reason I dont know how to fix the Heightmap Appears very far from the screen. I was wondering if any of you knew why it would be doing this. Another thing is I would like to know how some of you go about creating your stages/worlds in your games since iam almost clueless on how to arrive to that.