Original Post
I''ve been looking through the tutorials and they are great so far... I''m curious about a few things, though...
First of all, are these examples written to take advantage of hardware (video cards) or is it purely software based? It''s well-known that running graphics in software mode is very innefficient and slow compared to using hardware...
If these are written to use software, how can they be converted to take advantage of hardware?
Also, I noticed that some of the programs run EXTREMELY FAST on my computer, especially in full screen. The rotating triangle/square spin very, very fast and looks wierd, but if I shrink the window down, they rotate smooth and slow.