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Pixel operation
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You can also render D3DPT_POINTLIST''s using DrawPrimitive with [transformed and lit vertices] or [untransformed vertices with orthogonal projection].
You can do that to the backbuffer or to a texture (if your card supports render to texture)
Peace,
Muhammad Haggag
You can do that to the backbuffer or to a texture (if your card supports render to texture)
Peace,
Muhammad Haggag
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