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Render target
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IDirect3DDevice9::GetRenderTarget after you create the device to get the back buffer render target.
IDirect3DDevice9::SetRenderTarget to set that whenever you need.
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Simon O''Connor
ex -Creative Asylum
Programmer &
Microsoft MVP
IDirect3DDevice9::SetRenderTarget to set that whenever you need.
--
Simon O''Connor
ex -Creative Asylum
Programmer &
Microsoft MVP
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