Original Post
well, i''m making an Tile Based Game, and let''s say that i have a BIG map, something like 100*100, this is 10,000 Tiles to draw at the same time, and this cause my computer to slow down, and this is only to draw the tiles...
is there any other way to draw only one part of the map in a time, because how i''m doing now, i draw all the map, in each frame, and this is REALLY SLOW...