Original Post
I have a question with index buffers. You give it a set of vertecies and indicies but what if half of the vertecies are not used? This is used for a terrain LOD by not drawing half the vertecies (like Geomipmaps). Will this hurt performace, or does rendering take way more time then transforming
And about static/dynamic IBs, which would be better for generating the indecies:
- One large static/dynamic IB that is rewritten occasionally
- Re-create a static VB occasionally
Because it is only re-written occasionally is it ok to use a static VB?