Original Post
i''m just wondering for any function say for example here
glColor3f
which has 3 parameters all floats
now for the question
is there any difference between
glColor3f(1.0, 1.0, 1.0);
and
glColor3f(1.0f, 1.0f, 1.0f);
or in other words does this promotion to double have any effect on the first one