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OpenGL 3d engine tutorial
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Just have a look at nehe.gamedev.net... I think you''ll find all you need there- and more...
Then there was a q3-like engine floating around somewhere... have a look at planetquake.com or so... if i''ll find it again i''ll post the link
pi~
Then there was a q3-like engine floating around somewhere... have a look at planetquake.com or so... if i''ll find it again i''ll post the link
pi~
You make a 3d engine have what you need for the game to work, that means making callbacks for events, loading models, 1st/3rd person camera, sound, networking, collision detection, AI, weapons etc. And you haveto make your code reusable, this is where a language like C++ (i think) does well.
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