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OpenGL 3d engine tutorial

Started by Blizz Jun 24, 2000 at 8:42 AM 2 replies 600+ views
Original Post
Blizz
Blizz
I''m looking for a tutorial on 3d engines in OpenGL.. I prefer one with source-code or small examples.. Please help me out.. Blizz
The_[PI]_ehT
The_[PI]_ehT
Just have a look at nehe.gamedev.net... I think you''ll find all you need there- and more...
Then there was a q3-like engine floating around somewhere... have a look at planetquake.com or so... if i''ll find it again i''ll post the link

pi~
Jan PieczkowskiBrainwave Studios
UsefulIdiot
UsefulIdiot
You make a 3d engine have what you need for the game to work, that means making callbacks for events, loading models, 1st/3rd person camera, sound, networking, collision detection, AI, weapons etc. And you haveto make your code reusable, this is where a language like C++ (i think) does well.
lunasol
lunasol
hi,
for 3d engines let''s go to
http://cg.cs.tu-berlin.de/~ki/engines.html
i don''t know if there is some tut'' but i''m sure you will find a HUGE list of 3d engine and several source code
happy coding!
lunasol

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