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Test my first Linux OpenGL/SDL program

Started by liquidAir Aug 6, 2003 at 3:51 AM 2 replies 250+ views
Original Post
liquidAir
liquidAir
It''s available for download here I need feedback. Thanks Btw, Linux is now my official development platform and it''s easier to port code from Linux to Windows
George2
George2
It works, but sometimes when I start it up the mouse look won''t work (you''re left staring at the grass), and sometimes it does work.

Btw what terrain rendering algorithm are you using ?
"THE INFORMATION CONTAINED IN THIS REPORT IS CLASSIFIED; DO NOT GO TO FOX NEWS TO READ OR OBTAIN A COPY." , the pentagon
liquidAir
liquidAir
Brute Force - I just load in all the vertices from a file and texture-map and then render.

But I hope to implement LOD cos I guess I'm going to be using a larger terrain.

Yeah, that mouse issue sucks. The same code was compiled on Windows and it works flawlessly. I can't figure out the problem The first time you run it, it behaves weird, but after that, it works fine.

Btw, I tested it on a Celeron 433MHz system with 128MB RAM and 4MB integrated video and it works fine


InitGames Software
http://initgames.t35.com/

[edited by - liquidAir on August 6, 2003 5:43:55 AM]
owl
owl
Looks good!
[size="2"]I like the Walrus best.

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