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cloud texture generation
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There are many methods to do this.
One of them is to put some random pixels at every 8 xy coord. Then interpolate in between. You can even smooth out later.
Here''s a VERY interresting link to a Dutch partner in programming: Generating textures for 64k intros
Be sure to download his Aarbei Texture Gevaarte!!! This is what I use to calc all my demo textures...
One of them is to put some random pixels at every 8 xy coord. Then interpolate in between. You can even smooth out later.
Here''s a VERY interresting link to a Dutch partner in programming: Generating textures for 64k intros
Be sure to download his Aarbei Texture Gevaarte!!! This is what I use to calc all my demo textures...
Hey 303, you from Colorado? If you have Photoshop, set the background to a light blue, the foreground t white, and go to Filter->Render->clouds.
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