Skip to main content
gamedev.net
🔒 Locked

x files

Started by djsteffey 0 replies 250+ views
Original Post
djsteffey
djsteffey
Allright.... I got my first small 3d program working. It loads an x file and displays it on the screen and you can rotate it with arrow keys and stuff. But the image is all screwed up. The image has like big holes in it and most of the time less than half of the image is seen at one time......and it isnt like the left half or right half, but only about half of it displayed here and there. The x files i display are the ones that came with the DirectX 7.0. I though , hay maybe I just screwed up the programming somewhere.....well I if I screwed up then the program that displays x files that came with the SDK is screwed up too because when I load the images in that program it is exactly the same problem. Now if I switch from HAL to RGB mode it displays perfectly fine.....so I am guessing it is my Video Card. ATI 3D Rage IIc. Do you all think this is the prob or could it be something else ? "Now go away or I shall taunt you a second time" - Monty Python and the Holy Grail themGames Productions
djsteffey
djsteffey
one more thing
if I just hard code in triangles and such I can use DrawPrimitive with no problem......Now I am not sure if when the program loads the x files and displays them if it uses the draw primitive method or not, but since DrawPrimitive does work perfectly fine, I am not completely sure it is the video card


"Now go away or I shall taunt you a second time"
- Monty Python and the Holy Grail
themGames Productions

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.