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d3dx vs. d3dim...
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I use D3DX. It greatly simplifies the boring tasks (initialization, destruction, surface restoration, display-mode changing, etc.) and still lets you use D3DIM directly. So I''d go with D3DX unless you really want 100% control of everything.
I haven''t used the framework, someone else''ll have to help you with that.
lntakitopi@aol.com | http://www.geocities.com/guanajam
I haven''t used the framework, someone else''ll have to help you with that.
lntakitopi@aol.com | http://www.geocities.com/guanajam
quote:
Original post by qbasicman
and what is MS's d3d framework.. how can I get started using it?
All the D3D samples on the DXSDK use the framework. There isn't that much documentation on how to use the framework, but the source code is included in the samples directory. There is a small article on how to use the framework here.
-- Kazan - Fire Mountain Games --
Edited by - Kazan on June 28, 2000 2:38:21 PM
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