Original Post
Comments for the article 3D Decals
quote:
Original post by RamboBones
There is just one slight problem I can see with 3d decals. If you apply one to a wall then your going to be seeing inside a shape, this means that if you have a cube and put a hole in one of the faces you can look around inside the cube. This''d a. look bad and b. most of the time renderers perform back face culling. Aside from rendering a whole lot of triangles to form a cylindar for the bullet hole, does anybody know of a good way to fix this?
quote:
Original post by DeathWish
RamboBones: Read the article again - I don't think you've quite understood it. The hole is made, but then a 3D decal model is placed behind the hole, so you won't be seeing through the wall.
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