Original Post
Hi all,
I''ve started to build a 3d engine from the ground up. So far I''ve been working on a math library, and it''s almost complete now. My next step would be writing another library specific to the API of my choice. I''m looking for documentation on how to design a 3d engine. Do you know of any books, or online tutorial that could help?
Any input is greatly appreciated.
Cheers.