Original Post
Hi all,
I''ve been working on a game for a little while now, and as it opens it starts by fading in and out a logo and then transitioning to the main menu. My problem is that the fade begins at the moment the program executes, so if a person''s computer is at all slow then by the time the window is displayed the logo might be faded in or, sometimes, partially faded out already. Is there some way that I can know when a window is fully created and being displayed? It doesn''t look very professional to have the opening sequence partially finished by the time the user sees it... Thanks much for you time.
--- Alex Broadwin
--- Domini Nocti Games