Original Post
Hi there. I´m searching for a programmer to provide an engine, and all required importers/exporters to make a game.
I don´t mind that you don´t code all of the game, you can reuse, moddify, or do what ever your pelased, as long as you give in an engine able to run the GFX and 3D i produce.
The game is a 3D heavy armored vehicle combat game, with some ideas of my own, if you think you have what it takes, drop me an e-mail and i´ll fill in all the details. Be warned that i prefer a very small team, 2, maybe 3 persons, maximum!
There is no funding whatsoever at this stage. With this project i want to broaden my experience, to see if the gaming industry is a place for me.
Basic Features are as following:
-Three-dimensional engine. (with an 1st person view and an orthographical Top-Down view).
-16 bits color (32 would be nice).
-Bump Mapping (highly desireable).
-Multiplayer abled engine, capable of importing/exporting data to and from an external database.
-Ability to render environments with 5 square KM´s at a time (being the "normal" player size 2m*3m*10 h*w*l).
-Be able to render 20 models with 1500 triangles, and 15000 tris of environment at a time.
-Able to play animations (no skeletal system is required)
-Dynamic simulations (projectile collisions, explosions, wind, and gravity).
-Sprite rendering (for smoke, dust and other stuff).
-Be able to convert a grayscale image to a 3d environment. (Valleys, mountains, etc).
-Be able to load 3D models (preferably in .obj format).
-Vertex transformation (to achieve some GFX´s).
-A.I. Very basic A.I. (to drive some vehicles from point A to point B, must be able to obey human given orders).
-Have some kind of script engine (to determine wheter to change map, or to continue on the same mission, basic stuff like that).
In order to provide some samples of my work, here are two links of what i have already produced to this project. Please note that those are UNOPTIMIZED and NOT final models, they are mere 3D sketches.
http://members.netmadeira.com/analucia/wom_001.html
http://members.netmadeira.com/analucia/wom/wom_002.html
My skills are as following:
3D : Modelling, UV mapping, skinning, animating, rigging, all in Maya.
2D : Textures, in Photoshop.
Video : A/B editing in Premiere, Some compositing in Shake.
Web : HTML, javascript, Flash (i must warn that i hate doing webdesign)
EDIT:In case your too lazy to look for my e-mail on my profile, here it goes helderomar@hotmail.com)
Thanks to the 2 persons who replyed so far!
[edited by - Portugal on September 3, 2003 2:49:23 PM]