Original Post
how can i put a halo around and object (eg a cube)?
the ideas i''ve had are:
1: draw larger transparent cubes over the 1st (slow and doesn''t really work)
2: produce a "squished" version of the cube like the shadow
stuff in the Superbible (would this work?)
3: wait for 3d Textures in OpenGL1.2 (not really an option)
i''d appreciate any help...
alistair