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DirectPlay

Started by Possibility 4 replies 650+ views
Original Post
Possibility
Possibility
Hi, I was wondering if anyone knew of any really good directplay articles that use DirectX 7, and specifically ones that deal with computer games that run in full screen. I was looked in the MS SDK and found the example SimpleConnect which is something that would be perfect for an article if someone wants to write about that and how it works, but instead of making it a simple windows, instead make it a simple full screen DirectDraw app, all the windows stuff in there was totally confusing me. So if anyone wants to write a simple article on that it would be great!! Or if you know of a good book I can buy on the subject or other good articles on the net i can find, i would much appreciative. Possibility
furby100
furby100
There''s the article on this site, it tells you how to send and receive messages, stuff like that. Have a good look at that. Then you can modify it for fullscreen and stuff.

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#pragma twice
Shaw Mishrak
Shaw Mishrak
DirectPlay is different from DirectDraw and almost no interaction occurs. A windowed DirectPlay example would be just like a fullscreen example would with the DirectPlay code, only the DirectDraw code would be different.

And, no matter if its Fullscreen or Windowed, your still going to have to deal with the windows stuff...

Hope that helps in some way or another,

Shaw Mishrak
_Josh
_Josh
Besides personal preference, is DirectPlay any different (better or worse performance) than Winsock?

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