Original Post
Hey folks,
This is my first post here, so I''m not sure if this is the right section or not.
In any case, I was wondering if anyone could propose a simple method for a random map generator, similar to those seen in games like Civilization.
For my particular project, my map is stored in a simple 2D array of int''s, and I wan''t to come up with an effective way of generating nice sized semi-realistic continents.
I have used several methods, but many of the ones I have come up with provide little controll. Is the key to this a linked list method as opossed to a scanning linear aproach?
If anyone has any suggestions, or ideas please let me know. My prefered language is C if one would care to offer examples :D

