Original Post
Chris,
I want to be able to light just one side of an object but I also want to keep the light falloff. If I use a point light than both sides are automatically lit. If I use a directional light, everything on the map is lit and I only want a certain area to be lit up.
How hard would it be to add falloff to the directional lighting? This type of lighting could be very useful for powerrender as you could use localized direction lights.
BTW I want the lights to be dynamic, so precalculated lighting wont work.
Gary
Edited by - Gary on 7/5/00 3:01:37 PM