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syncing a program with the system clock
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Btw, on Windows with QueryPerformance, is there a way to avoid the timing to "block" during a very short period (this often happens when the system swaps during maybe 1/10 of sec). I sometimes have jerky motion and I wanted to know if you have the same problems. I update the timer once at the beginning of the main loop and stores the result in float format. Then I use the delta_time between two frames to update the velocity, position,...
[edited by - bucheron on October 12, 2003 4:44:01 AM]
[edited by - bucheron on October 12, 2003 4:44:01 AM]
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