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collision classification

Started by Infinisearch 1 reply 350+ views
Original Post
Infinisearch
Infinisearch
Off hand name all the collision types you can think of? More over any i''m missing? Examples { slide slash - these three seem to me to be the same or at least related rub stab push - these three seem to me to be the same or at least related dab screw/spin roll } Now assuming you keep track of temporal coherence (and models/collision structures contain infomation on whether edges and points are sharp or not) of collisions has there already been any research into efficient methods to classify collisions?
-potential energy is easily made kinetic-
furby100
furby100
Don''t bother. Just keep track of all the forces and momentum and model the situation appropriately from that.
oliii
oliii
yeah, all collisions should justy return a point of collision, time/depth of collision, and a normal. Apart from that, there is no real need. You may want to tell if a collision is a contact or a proper collision, as contacts can be troublesome.
Everything is better with Metal.

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