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Crossplatform pbuffer

Started by Karg Oct 10, 2003 at 8:48 PM 2 replies 1.6k views
Original Post
Karg
Karg
I''ve been looking for some crossplatform offscreen buffer code, but everything I''ve found seems to be platform specific. The code needs to run on Win, Mac, and RH linux. I''ve also been unable to find information on the maximum size of an offscreen buffer( a preset max, limited by memory, whatever... ). The cards that will be used are NVIDIA Quadro Pro XGL950''s. Any help would be greatly appreciated. Karg
Karg
Karg
Thanks for the link, I''ll check it out.

karg
stephanh
stephanh
There''s also a simple PBuffer class in the NVSDK for Unix, MacOS and Windows. Just in case MacOS support matters.

regards,
Stephan


eisscholle.de

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