Original Post
Hi all,
As everyone can see, i''m complete Newbie in here so handle gently, please. Anyway ...
Now that i have my DirectX engine''s basics ready (incl. drawing and basic character moving via keyboard). I started to design Timeline mechanism that should control animations on scene. With Timeline i mean Timeline with keyframes (like in any 3D software or animation software). But now i encountered a major problem ...
I don''t have a clue where to start the design of Timeline system? ... I was just wondering, has someone in here ever made a Timeline components? ... There must be someone ... I''m not asking code, just the basic idea where to start the design, and how to control a timeline system.
I''m familiar with C/C++ and VB (VisualStudio 6) ...
Thanks in advance ...
T-