Skip to main content
GameDev.net gamedev.net
🔒 Locked

Compiler error...

Started by cippyboy Oct 12, 2003 at 11:56 AM 0 replies 300+ views
Original Post
cippyboy
cippyboy
Im getting a stupid compiler error from quite a long time now... and I think it comes because I use the directsound lib, Ill be back on that... I get this -> Linking... LINK : warning LNK4098: defaultlib "LIBC" conflicts with use of other libs; use /NODEFAULTLIB:library Dimensions.exe - 0 error(s), 1 warning(s) If I press one more time F7 the warning disapears, this happens every time I "Rebuild All" or modify some code .
Relative Games - My apps
noVum
noVum
AFAIK that problem appears if you use a library that uses a different version of the C runtime (for example multi-threaded instead of single-threaded)

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.