Original Post
Hey all,
I have recently implemented a particle system into my 3D engine, I adapted code from NeHe.
The particles are created using Triangle strips, then textured. The problem is when I combine the particle engine with my terrain generation and skyboxing the particle textures are messed up. It doesnt seem to bind the particle texture(you just see the blank particles). If i dont render anything but the particles it works fine. Somehow my textures from the skybox and terrain and getting mixed up with the particle textures.
Has anyone had a similar experience, or know of what the problem might be?
Any help would be great, thanks.
(o)..A Bee bit my bottom, now my bottom Big..(o)