Original Post
I am writing a rpg in perl. Before you jump all over me though, it is actually coming along really well... I was quite suprised at how easy it was to translate the perl language into a sutible langauge for game programming. Anyways, I am doing the AI for my game right now, and I need to know if I should store the information in an array or a hash. Since this is OO perl, I am kinda leaning toward hash. But, here''s the type of data I want stored:
health = 0,1;
weapons = 0,1;
food = 0,1;
happiness = 0,1;
victories = 0,1;
defeats = 0,1;
tired = 0,1;
as you can see, these are simply boolean values, 0 if false, 1 if true. Would this type of information be better stored in an array or a hash? Are there any other types of values I should include?