Original Post
I''m looking for detailed documentation on a few things;
The difference between Surface.FastDraw and Surface.Draw methods, what all of the DrawFastFlags and DrawFlags do, and detailed description of all the SurfaceCaps (OffScreenPlain, PrimarySurface, Backbuffer, etc) and what the differences are (including when to use what).
I''m using managed DirectDraw. Regular C++ documenation should be good enough, assuming I can find any.
I''ve already checked the MSDN documentation, and unfortunately it explains the bare minimum of things. It doesn''t give me any detailed information at all.
Thanks in advance.