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Better compiler for directx programming?

Started by mateo Oct 17, 2003 at 10:21 AM 1 replies 300+ views
Original Post
mateo
mateo
Which c/c++ compiler would be better for creating directx programs? Borland c++ is $30 here in the states, while visual c++ $30 more, but is from microsoft itself and has .net resources built in. And this brings me to a final question, is .net very important for directx programming, if not I may go with borland c++ because of cost considerations. Any opinions? Matt
thedo
thedo
I did my final year project with DirectX 8 and Borland C++ Builder. Never again. The pain of getting stuff to work (especially static libraries such as D3DX) made me a lifelong MS compiler advocate. Just my opinion mind :D

Neil

WHATCHA GONNA DO WHEN THE LARGEST ARMS IN THE WORLD RUN WILD ON YOU?!?!
WHATCHA GONNA DO WHEN THE LARGEST ARMS IN THE WORLD RUN WILD ON YOU?!?!
neneboricua19
neneboricua19
Let''s just say that DirectX was made specifically to be compatible with Visual Studio. That doesn''t mean that it will not work with other compilers/IDE''s but that you''ll have the least amount of headaches with Visual Studio.

That being said, there are many people on this forum that use DirectX with other compilers, like Borland C++ and Dev-C++ (which is free, I believe). On the other hand, Visual Studio is an extremely well written IDE. I think that for Windows development, it''s the leading IDE used in industry.

neneboricua

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