Original Post
It seems to me that OOP is not as good as procedural programing. I wrote a OO program to display the words "Hello, World!" and it ended up being over 100 lines long, and the first few times I compiled it, there were a million error messages. I really like Java and C++, but I feel more comfrotable with a language like Perl. And Perl''s OO stuff is pretty easy and understandable. All this other stuff is really complicated. Is there any way that OO programming can be made easier? I like the idea of classes and all, but I find that they are extremly hard to implement. BTW, maybe I should mention that I loath the idea of header files, import files, and the like... I don''t why, it just seems messier, even though I know it is supposed to make the code look cleaner, and I guess to some extent it does. But, if you have a long program why waste half a page includeing and defineing things, when you could just as easily implentment them right in your main program file? I''m obviously not talking about standered header files here ie , I''m talking about the header files that you design yourself. I hope that this generates an interesrting dissucsion, since I am very interested in what other programmers think about this stuff.
neo88