Original Post
Hi
In the game I''m making (in VB) i need to be able to set the volume levels of music and sound effects. I''m using DirectSound for sound fx and DirectMusic for music. So, I change the volume of DirectSound using DirectSoundBuffer.SetVolume. Since I haven''t found a good way to change the music volume using DirectMusic calls, I tried to change it using the waveOutSetVolume API (since DirectSound output is actually wave output) and it worked. But, now every time I change the music volume through waveOutSetVolume, the volume of DirectSound also changes...
I need to set the two volume levels seperately!
Any suggestions?
Thanks,
VBMaster