Skip to main content
GameDev.net gamedev.net
🔒 Locked

gl(Un)MapBuffer problem ...

Started by lilKen Nov 30, 2003 at 10:27 AM 1 replies 600+ views
Original Post
lilKen
lilKen
whenever I try to map a buffer my app crashes , I think I must be doing something wrong and ask if any of you has a working implementation of dynamic updating VBO''s could please post it or mail it to me at bytebrain@k.ro , thanks in advance.
---sorry for not using proper english , I'm from latin roots
_DarkWIng_
_DarkWIng_
there is example how to use VBO (and buffer mapping) at the end of extension specification. That works just fine.

You should never let your fears become the boundaries of your dreams.

[edited by - _DarkWIng_ on November 30, 2003 12:06:20 PM]
You should never let your fears become the boundaries of your dreams.
lilKen
lilKen
aah yeah.. forgot all about that.... thanks
---sorry for not using proper english , I'm from latin roots

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.