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Automatic memory leak detection

Started by Bad Maniac 6 replies 600+ views
Enokh
Enokh
That''s pretty cool, I checked it out on a simple console app and it was peachy. I''ll try it on my game tommorow, thanks alot Bad Maniac =)
sBibi
sBibi
I just tryed it... it''s great, thanks a lot BadManiac, Merry Christmas to you too
AceroSBU
AceroSBU
Not as important to game programming but this type of memory leak detection does not support COM objects (or at least I do not believe it does). I made several attempts with different object types just to make sure.

Otherwise though, great find and thanks! Merry Christmas.
Bad Maniac
Bad Maniac
windows and directX (and maybe opengl?) handle their own memory allocation and freeing, so this can''t interfer with that. But COM, Windows and DirectX are pretty good at cleaning up after themselves. this is more to detect human errors and mistakes, like new-ing an array to a pointer and forgetting to delete it and stuff like that. It''s just a help. glad you enjoy it, and thanks AceroSBU for the heads up. =)
noVum
noVum
http://www.flipcode.com/cgi-bin/msg.cgi?showThread=12September2000-PresentingAMemoryManager&forum=askmid&id=-1

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