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Super NES programing language?

Started by lisztkao 12 replies 2.5k views
Original Post
lisztkao
lisztkao
Does anyone know what is the programing language developing a Super Nes game they(japanese) used to? Are there any platform to Build the super nes game?
llyod
llyod
Assembler for the 65c816 CPU.

http://www.zophar.net/utilities/nesdev.html

It''s far from easy!
Nik02
Nik02
I suppose, that you can code it in any language that can be compiled to snes opcodes. As to actually finding, say, a c++ compiler for snes - that''s very difficult

One could always use assembler, but then one needs very solid knowledge of the actual processor. Conceptually, it''s the same situation as with x86 assembly.

-Nik
Niko Suni
Jontay
Jontay
If you want to make games similar to the snes there are many resource sites available for programming on the GBA using C++.
Promit
Promit
They don''t have a C compiler for that cpu model?
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Lord Hen
Lord Hen
There is some stuff here...looks interesting:
http://www.programmersheaven.com/zone8/mh88.htm


EDIT:
oooohh...and this looks nice
http://filebox.vt.edu/users/rogrubb3/SNESDev/

Goto Coding Tutorials there, probably.

I've always wanted to write something for the snes, but it seems pretty damned hard...
I'll have to look at this...

[edited by - Lord Hen on December 31, 2003 11:56:18 PM]
Ademan555
Ademan555
I dont know much about the SNES but arent all the games hard coded? as in the cartride IS the game, rather than being a sotrage media that contains it (like a cd or a floppy)
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Nik02
Nik02
Actually, snes cartridges are usually simple ROM memory chipsets. Some carts do contain additional processors, such as SuperFX and DSP chips.

-Nik

In addition, some (most?) carts contain a battery-powered RAM memory for save states, records etc.

[edited by - Nik02 on January 1, 2004 3:38:57 PM]
Niko Suni
lisztkao
lisztkao
As described above, I think of that its a tough work to design SNS game~
Its a erudition to game programing !
johnnyBravo
johnnyBravo
why on earth do u want to program snes games?
lisztkao
lisztkao
Oh~ Sorry.
Im just so curious that the file size is atomy and the game effect is so amazing!

If we develop a game(exC game). Its file size always bigger then we can image to. The reason is Assembly? I think of it''s a only asnwer.
Mastaba
Mastaba
Its not inherently because they were written in assembly. You can write a very small PC exe using C that does quite alot too. If you know how to use the tools to their fullest extent.
jonbell
jonbell
There were C compilers for the SNES

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